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arion_orion
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Mapping with arion: Woods tutorial |
quoteThis was originally posted at RMXP.org, but i figured neoseeker users might enjoy the read aswell, so i converted it to neo-standards. Do to the lack of spoiler tags. I tried to thumbnail the pictures to drop the lag, but it appears neoseeker doesnt allow that type of linking do to spam bots defences or something. Again, this was my first mapping tutorial, so feel free to criticize it. If anyone maps using my this tutorial, i would love to see your results. Lastly, while i will answer any mapping related questions here, i would prefer you go to the mapping gallery: http://www.neoseeker.com/forums/22121/t673996-rmxp-map-gallery-ii/ For them. For one reason, its more organized, and another, more people will give you information! Also, check out the face off thread some time. Test your ability compared to other neoseekers, and get feedback on your maps aswell. [new topic pending] If you enjoyed the tutorial, i may be making another one very soon. Feel free to request a tileset. (no marsh, or towns. I'm not good enough with those to teach others.) Video: http://www.youtube.com/watch?v=o-T9QvQEUTU http://www.youtube.com/watch?v=2SKi96-i0io http://www.youtube.com/watch?v=Zl4SAAnwXws This message was edited by arion_orion on Aug 03 2007. ------------------- ![]() | |
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Inestical
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re: Mapping with arion: Woods tutorial |
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I normally make my maps using the same method, except that I add only trunks to mark the position or area to add trees. Then I add them all By starting from the bottom and ending up to the top. Then I start fixing them (and deleting some) to get the real look. Can be seen in my newer works ^^
I've always sucked in the interiors, especially sewers. Could you please make somekind of tutorial over it? ------------------- Randomness to the end --? Questbook entries taken Season Graphics | |
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arion_orion
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re: Mapping with arion: Woods tutorial |
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For the sewers? I'll see what i can do, but i don't know exactly when i'll have a chance to put it up. And as i've said, interior and town mapping are my weakest point, so it may not be to impressive.
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Naor313
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re: Mapping with arion: Woods tutorial |
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looks so real
------------------- http://www.freewebs.com/nadan-net/index.htm Download mmorpg and play http://rapidshare.com/files/44418097/Client_1.4.3.zip.html | |
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Leonvios
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re: Mapping with arion: Woods tutorial |
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hey i was really impessed with alot of your maps..i seen one first near the start if the mapping competition which i thought was awesome (think you won)
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arion_orion
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re: Mapping with arion: Woods tutorial |
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Glad you guys liked it
I dont know when i will begin my next one. But i will be sure to post it here when i do. ------------------- ![]() | |
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Magusvx
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re: Mapping with arion: Woods tutorial |
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that was a sweet tutorial ... um how do u make it night time on the map and when i did the fog thing i dont see it in the game... maybe i didnt do it right or something ?
Never mind i think i got the fog part. imma see about making it night time in a sec This message was edited by Magusvx on Jul 07 2007. | |
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arion_orion
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re: Mapping with arion: Woods tutorial |
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To make it night, just set your tint settings for all colours (not gray) down by 3 or 4 clicks.It'll be around -80 for reference.
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Magusvx
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re: Mapping with arion: Woods tutorial |
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ok cool cause when i figured that out night looked kinda odd...
how do i make the fire in camp brighter and also put music/ fire crackling i tried and it isnt seemin to work | |
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Ultimaodin
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re: Mapping with arion: Woods tutorial |
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Very nice arion. I figured out another way of making insanely dense forests.
I'll post that up here sometime so that everyone can see another way. -------------------
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